Quote:
Originally Posted by Franc1sco
I set steamid manually to "INVALID" when is not a valid steamid. Try this version that change kickid to KickClient.
Also check log errors. Mute should occur on any case.
EDIT: I added double check for the steamid.
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I'll try it tonight. It would be nice if it would IP ban him aswell with "addip IP".. just as an extra measure.
Yeah, I noticed that we have KickClient and KickClientEx. Regarding the mute, funny enough it seems it never really mutes the player, meaning he keeps being able to send data to the server that relays back to other players.