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trzmielu
Member
Join Date: Aug 2016
Old 12-20-2022 , 12:59   Re: [CSGO] Disable MapDecals for flag
Reply With Quote #3

If i implement IF function, that will spawn the decals only if the player doesnt have reserved slot flag into this function:
Code:
TE_SetupBSPDecal(const Float:vecOrigin[3], entity, index) {
	
	TE_Start("BSP Decal");
	TE_WriteVector("m_vecOrigin",vecOrigin);
	TE_WriteNum("m_nEntity",entity);
	TE_WriteNum("m_nIndex",index);
}
Will it work? If not, can you guide me how to do this?
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