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backwards
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Join Date: Feb 2014
Location: USA
Old 12-17-2022 , 09:21   Re: [CSS/DODS/HL2DM/NMRIH/FFOF] Anti Server Lag Exploits
Reply With Quote #4

Quote:
Originally Posted by ShigureUi View Post
L4d2 support needed.
The L4D2 base game already added the convar for this feature natively.

Quote:
Originally Posted by ted2020
Haven't tried this yet, but hope it fixes the old voice data overflow issue.

L 12/14/2022 - 02:07:25: [exploit/voicedataexploit.smx] Jack (ID: STEAM_0:1xxxxxx | IP: xx.xx.xx.xx) was banned for trying to crash the server with voice data overflow. Total packets: 93

Maybe it be nice to be able to ban people that attempts this?

Thanks.
This is probably the only thing it wont prevent since those packets message types are not processed on the servers end and wont cause lag server-side. They are just mirrored to other clients that can hear your voice comunications. I did write an anti voice overflow for css a few years ago but it looks like you already have a plugin for that?
Quote:
[exploit/voicedataexploit.smx]
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