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[L4D2] Unhook/kill event on round start
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
12-11-2022 , 23:24 Re: [L4D2] Unhook/kill event on round start
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5
Why would you unhook on map change? I still don't understand what you're trying to do. Maybe best to show the code and any errors related. Unhooking an event has no effect on the game calling those functions.
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