sm_cvar ammo_assaultrifle_max "-2" sm_cvar ammo_autoshotgun_max "-2" sm_cvar ammo_huntingrifle_max "-2" sm_cvar ammo_shotgun_max "-2" sm_cvar ammo_smg_max "-2" sm_cvar ammo_sniperrifle_max "-2" sm_cvar ammo_m60_max "-2" sm_cvar ammo_grenadelauncher_max "-2"
1.7 (2024-04-22: -safer entity check in late load. 1.6 (2024-02-22: -minor improve. 1.5 (2023-08-02: add check for engine version, no longer load plugin in other games. improve of code. 1.4 (2023-01-20: clean up code. 1.3 (2022-12-24 | reupload 2023-01-12 | reupload 2023-01-14 : improve detection of all entities on late-load, use GetMaxEntities() instead of hardcode "2048". 1.2 (2022-12-13 | reupload 2022-12-17: new version naming style. 1.1.4 (2022-12-12: optimize performance by using static char array. 1.1.3 (2022-12-11: remove ammo stack in the next frame after spawn. 1.1.2 (2022-12-09: add late-load support. 1.1.1 (2022-11-25: update plugin info. 1.1.0 (2022-11-03: fix ghost ammo stack or glow appears in rescue level. 1.0.1 (2022-10-23: fix sometimes ammo stack is still able to use after been removed. 1.0.0 (2022-10-21: init public release.