Quote:
Originally Posted by Damsen
Can you solve the issue it has with the dropped weapons inconsistencies? I think it surely can be solved. And what does the inconsistency mean anyway?
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The plugin changes how weapons work using a combination of weapon attribute changes and plugin code. Weapon attributes are changed by the plugin when a player first spawns in with their weapons, and if someone else picks up a dropped weapon, it will have the attributes that it had when its original owner spawned. Because the plugin allows some reverts to be disabled on a per-player basis, this means that if you pick up someone else's weapon you can end up with a broken/inconsistent weapon if you have the revert enabled but the other player didn't or vice-versa.
There's probably some way to fix this, but I don't think the dropped weapon mechanic is valuable enough to justify the effort and added complexity. I personally never use it.