Description
This plugin adds a blind fade effect while on Smoker cloud, turning the screen darker for some seconds.
Can be used to make Smokers more challenging.
Features- Allow configuring the fade color and alpha.
- Allow configuring the fade (in/out) duration.
- Allow configuring the fade trigger area size and duration.
- Allow blocking other fade effects while plugin fade is active.
Cvars
A configuration file named "
l4d_cloud_screen_fade.cfg" will automatically be created for you upon the first run in the "
\cfg\sourcemod\" folder.
PHP Code:
// Fade alpha transparency.
// 0 = Invisible, 255 = Fully Visible.
// -
// Default: "245"
// Minimum: "0.000000"
// Maximum: "255.000000"
l4d_cloud_screen_fade_alpha "245"
// Block other fade effects applied to the client while on plugin fade.
// Example: Red screen when take damage.
// 0 = Disable, 1 = Enable.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_cloud_screen_fade_block "1"
// Fade color.
// Use "random" for random colors.
// Use three values between 0-255 separated by spaces ("<0-255> <0-255> <0-255>").
// -
// Default: "20 20 20"
l4d_cloud_screen_fade_color "20 20 20"
// Enable/Disable the plugin.
// 0 = Disable, 1 = Enable.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_cloud_screen_fade_enable "1"
// Fade in (end) duration in seconds.
// -
// Default: "0.5"
// Minimum: "0.000000"
l4d_cloud_screen_fade_in_duration "0.5"
// How long will the trigger area exist before it disappears.
// -
// Default: "14.0"
// Minimum: "0.000000"
l4d_cloud_screen_fade_life "14.0"
// Fade out (start) duration in seconds.
// -
// Default: "0.5"
// Minimum: "0.000000"
l4d_cloud_screen_fade_out_duration "0.5"
// Fade trigger area size.
// -
// Default: "100.0"
// Minimum: "0.000000"
l4d_cloud_screen_fade_size "100.0"
// Which teams should be affected by the plugin.
// 0 = NONE, 1 = SURVIVOR, 2 = INFECTED, 4 = SPECTATOR, 8 = HOLDOUT.
// Add numbers greater than 0 for multiple options.
// Example: "3", enables for SURVIVOR and INFECTED.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "15.000000"
l4d_cloud_screen_fade_team "1"
Related Game Cvars
- z_cough_cloud_expire => You don't cough after a smoke cloud has existed this long. (default: 14)
- z_cough_cloud_radius => How far from center of smoke cloud makes you cough. (default: 175)
Admin Commands
- sm_cloudfade => Add a fade effect on self (no args) or specified targets. Example: self -> sm_cloudfade / target -> sm_cloudfade @humans. (z flag required)
- sm_print_cvars_l4d_cloud_screen_fade => Print the plugin related cvars and their respective values to the console. (z flag required)
Change Log
To-Do
- Trace to check if clients are in a valid position.
Notes
- Bots aren't affected by the plugin.
- Fade can be triggered between walls.
Thank you!
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Post Reply
- Any feedback, bug reports, fixes, improvements, translations or suggestions for the plugin are welcome.
Installation
- Put the "l4d_cloud_screen_fade.smx" file (click Get Plugin) in your "\addons\sourcemod\plugins\" folder.