Quote:
Originally Posted by knifeeeee
PHP Code:
DirectorOptions <- { SpecialInfectedAssault = 1 cm_AggressiveSpecials = 1 }
Does it affect plug-in performance or conflicts,I use this in coop.nut
At the same time, I found that sometimes monsters can be dazed, like Joceky
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No shouldn't be any conflict. Dazed would be unrelated to this plugin as this only does targeting.
Code:
2.18 (10-Aug-2022)
- Added cvar "l4d_target_override_team" to specify which Survivor teams can be targeted.
- Added option "dist" to the data config to set how close the Special Infected must be to a target to prevent changing target.
- Added option "time" to the data config to set the duration of targeting the last attacker before being allowed to change target.
- Fixed the wait time and last attacker interfering with selecting a new target. Thanks to "moschinovac" for reporting.
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