View Single Post
Author Message
000
Member
Join Date: Jul 2022
Old 07-08-2022 , 04:57   [ZR] Class Attribute Model Burnt [Zombies]
Reply With Quote #1

Description:
This plugin allows us to set a different model for zombies when they have taken damage from Napalm (HEGrenade) and/or Molotovs/Incs.

Requirements:
SourceMod 1.11+
Zombie:Reloaded
[ZR] Tools

Installation:
- Put all files from the release folder in your game root folder ("csgo" "cstrike").
- Reload map.

If the plugin(s) are not working as intended, check your logs in addons/sourcemod/logs and report here (if available).
If error logs are not available, report nevertheless.

Configuration:
This plugin, unlike plugins usually do, does not use any .cfg files and is purely configurable via playerclasses.txt.
This means you can change values per playerclass.

PHP Code:
"model_path_burnt"    "your/model/path.mdl"
// like "model_path", don't forget to add them to zr/downloads.txt.
// If "napalm_time" of playerclass is 0.0, model will not be changed. 
Add this attribute with its value to all zombie playerclasses you have, anywhere you want.

Changelog:
Code:
- v1.0
  • Initial release.
- v1.1
  • Polishing.

Last edited by DarkDeviL; 06-15-2023 at 12:35. Reason: Restore to previous version.
000 is offline