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Hajitek Majitek
Junior Member
Join Date: Oct 2021
Old 06-20-2022 , 14:14   Re: [L4D2] Survivor Bot Fix / Improved (sb_fix) (v1.00) [09-Sep-2021]
Reply With Quote #35

Quote:
Originally Posted by Toranks View Post
I've been thinking about that, but the plugin is programmed to execute on a function that runs too fast and so far no one knows or has bothered to change it. The only thing I can think of is to add a timer to the entire plugin. But I don't know how to do it without breaking anything.
However, I adjust the ability of the bots by reducing the range at which they detect enemies. Especially sb_fix_ci_range and sb_fix_si_range. Try 200 or 300, that way they will only attack those who get too close (something the vanilla AI fails a lot), keeping the vanilla AI for long range. Also, this greatly reduces CPU usage.
That's an excellent suggestion. thanks Toranks! i'll try it! and, yeah, i really hope someone with enough knowledge and time comes along and rebuilds this plugin from the ground up because we desperately need something like it that runs flawlessly and has more features and control options.
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