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Earendil
Senior Member
Join Date: Jan 2020
Location: Spain
Old 06-16-2022 , 07:43   Re: [L4D & L4D2] Loot Boxes(v1.1)[16-Jun-2022]
Reply With Quote #10

I have updated the plugin to v1.1

In 1.0 I made 2 different files, but I decided to merge both into 1 to prevent adding changes twice in different files increasing the chance to make a mistake in one of both files and to decrease the work required to update the plugin. Also I have optimized the plugin, fixed errors and added a new ConVar.

Code:
1.1 (16-Jun-2022)
- Merged Left 4 Dead and Left 4 Dead 2 plugin files. - Fixed error with Toxic Cloud that limited the amount of clouds per round to 8. - Fixed error where infinite ammo boost was not working properly. - Optimized client weapon check for infinte ammo boost. - Fixed warning messages for SM 1.11 - Added new ConVar (l4d2_lootbox_fragility_multiplier). - Removed public function declarations where they were not required. - Weapon removal and validation is made through entity index instead of reference.
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Last edited by Earendil; 06-16-2022 at 07:45.
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