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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 06-01-2022 , 13:28   Re: [L4D & L4D2] Mutant Tanks (v8.92, 6-1-2022)
Reply With Quote #1343

Version 8.92 is out!

Thank you to the following people who (directly/indirectly) helped me with this update: Silvers, Shao, Blueberry/Kleiner, Angelace113

Here are the main changes:

1. Improved plugin load speed on server startup.
2. A few bug fixes.
3. Cooldowns for several abilities.
4. New reward: Burst Open Doors
5. Windows users: Some gamedata signatures are now dynamically generated to avoid breaking in future game updates. (Stored in sourcemod/gamedata/mutant_tanks_temp.txt and changed each time the server restarts or the core plugin is reloaded.) [Code and idea taken from Left 4 DHooks Direct by Silvers.]
- CDirector::IsFirstMapInScenario (L4D2)
- CSpitterProjectile::Create (L4D2)
- CTerrorGameRules::GetMissionFirstMap
- CTerrorGameRules::IsCoopMode
- CTerrorGameRules::IsMissionFinalMap
- CTerrorGameRules::IsHoldoutMode (L4D1)
- CTerrorGameRules::IsRealismMode (L4D2)
- CTerrorGameRules::IsVersusMode (L4D1)
- CTerrorPlayer::MaterializeFromGhost

*Note: The plugin (.smx) files that are included in the package are compiled on SM 1.11.0.6806.
- If you are using a different version, you must follow the steps for compiling the plugins for your server's version of SourceMod.
- If you do not compile the plugins yourself, you will get the "invalid enum struct field type" error for each of the plugins.
Example:
Code:
Errors:
mutant_tanks\mt_abilities.smx: Unable to load plugin (invalid enum struct field type)
mutant_tanks\mt_abilities2.smx: Unable to load plugin (invalid enum struct field type)
mutant_tanks\mutant_tanks.smx: Unable to load plugin (invalid enum struct field type)
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