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[L4D & L4D2] Late Model Precacher
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Shao
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Join Date: Jan 2015
04-11-2022 , 19:21 Re: [L4D & L4D2] Late Model Precacher
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What about sounds? As far as I know I always have had a crash randomly when oxygen tanks are spawned. (At least I assume so.)
For me it always was "Late precache of PrecacheSound("physics/destruction/ExplosiveGasLeak.wav" that shows up.
https://github.com/ValveSoftware/Sou...es/issues/3413
This is the topic where I took the assumptions from.
Shao
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