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Shao
Senior Member
Join Date: Jan 2015
Old 04-11-2022 , 19:21   Re: [L4D & L4D2] Late Model Precacher
Reply With Quote #4

What about sounds? As far as I know I always have had a crash randomly when oxygen tanks are spawned. (At least I assume so.)

For me it always was "Late precache of PrecacheSound("physics/destruction/ExplosiveGasLeak.wav" that shows up.

https://github.com/ValveSoftware/Sou...es/issues/3413 This is the topic where I took the assumptions from.
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