I'm afraid I don't fully understand. I'm trying to use your model switcher with CWX- like so:
Code:
//Viewmodel test
"{598c0df2-151c-4b12-85ec-569d51270c8e}"
{
"name" "weaponmld test"
"inherits" "TF_WEAPON_SCATTERGUN"
"attributes_custom"
{
"weaponmodel override" "models/workshop/weapons/c_models/c_scatterdrum/c_scatterdrum.mdl"
}
}
but the model is not changing. I don't understand what I'm doing wrong.
Also, to expand on one of PC Gamer's questions-- Is it possible to reskin a weapon to be a specific weapon's warpaint? for example, can I make a custom weapon appear as a dragon slayer/fire glazed shotgun? is it possible this could even force a texture over another model- ie, putting a warpaint over a non-paintable item, such as the Kritzkrieg, pocket pistol, or even a custom weapon model?