View Single Post
Gold Fish
Senior Member
Join Date: Mar 2020
Old 02-09-2022 , 17:54   Re: [L4D & L4D2] Anti Rush (1.17) [04-Dec-2021]
Reply With Quote #54

Please advise the plugin or sample code as beautiful and not very sharply start throwing a player with special infected if it is rush, some better option than z_spawn.

(or force the Engine forcibly and not noticeably create infected in the player's radius)

found such a code, but it creates an infected behind (sort of)
Rough little way
Spoiler
__________________
-

PHP Code:
public OnClientConnect(int Client) {
    
KickClient(Client"sorry");


Last edited by Gold Fish; 02-09-2022 at 18:05.
Gold Fish is offline