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: [FF2]
Question: Removing the "slowdown effect" on the Sandman
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GANGST
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Join Date: Oct 2019
02-04-2022 , 23:23 Re: Question: Removing the "slowdown effect" on the Sandman
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I believe SG Gaming uses the unofficial build (same as my server) while the sandman does not stun on our servers, it does still have the slowdown effect on hit. I’m just curious if there is a way to stop the Slowdown effect or manipulate it for SG gaming specifically as currently, my hales Sandman can be swapped to via a menu ability and not on rage like normal. (This is because I believe the ff2_rage_Tempmelee may not work on SG Gaming. (I could be wrong though)
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