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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 01-05-2022 , 01:41   Re: [L4D(2)] Hide HUD automatically and controllable
Reply With Quote #4

Quote:
v1.2 turn to new syntax and less performance usage, add binary check now compatible for other flag change plugins

v1.0.1
check valid entity for button status

v1.0
release
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