// The default primary (rifle) weapon that the Ts will spawn with. // Usage: "awp m4a1 mp5navy" // // Default value: "" mp_t_default_weapons_primary "" // The default secondary (pistol) weapon that the Ts will spawn with. // // Default value: "glock18" mp_t_default_weapons_secondary "glock18" // The default grenades that the CTs will spawn with. // Usage: "hegrenade flash sgren" // // Default value: "" mp_ct_default_grenades "" // Whether Counter-Terrorist player spawn with knife. // 0 - disabled // 1 - enabled (default behaviour) // // Default value: "1" mp_ct_give_player_knife 1 // The default primary (rifle) weapon that the CTs will spawn with. // Usage: "awp m4a1 mp5navy" // // Default value: "" mp_ct_default_weapons_primary "" // The default secondary (pistol) weapon that the CTs will spawn with. // // Default value: "usp" mp_ct_default_weapons_secondary "usp"