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MsDysphie
AlliedModders Donor
Join Date: Dec 2017
Old 11-15-2021 , 18:22   [NMRiH] Backpack 2 (v2.0.13) [19-Jun-22]
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This is a complete rewrite of Backpack by Ryan with added features and bug fixes.

What does this do?
It adds portable inventory boxes to the game. They function just like normal inventory boxes except they also pick up items that are dropped on top of them. Punching one will place it on your back and allow you to carry it around the level.

Backpacks are able to store more ammo than a regular inventory box. By default backpacks store up to 4 boxes worth of ammo per slot. This means one slot holds 4 barricade boards or 40 rounds of 9mm or 80 rounds of .22.

Backpacks are randomly colored to help distinguish them.
Video
https://streamable.com/ijn9j
Using backpacks
  • Punch backpack to wear it
  • Press drop weapon key when fists are equipped to drop it
  • Press use on a dropped backpack to access its inventory
  • Drop items on top of the backpack to store them inside

What's new

- NMRiH 1.12.1 support
- No gamedata dependency, the plugin should be less prone to breaking on new updates
- DHooks is no longer required
- Zombies can spawn with backpacks. The backpacks can contain loot.
- Backpacks can be made to blink instead of glow
- Less edicts. Backpacks consume 1 entity when created instead of 2 or 3
- No conflicts with NMS. Backpacks no longer prevent supply choppers from spawning
- Toggleable screen hints for carrying/using backpacks
- Fixed items colliding with the player when dropped
What's missing

These features are currently unavailable, though I plan on adding them

- Speed penalties for backpack carrier
- Backpack settings: weight, admin_can_use, admin_can_wear, zombie_can_wear, colorize
- Admin menu
Full info: https://github.com/dysphie/nmrih-backpack2#readme
Download: https://github.com/dysphie/nmrih-backpack2/releases
Source code: https://github.com/dysphie/nmrih-backpack2
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Last edited by MsDysphie; 06-20-2022 at 12:52.
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