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iaNanaNana
Member
Join Date: Sep 2020
Location: Two-dimensional
Old 11-09-2021 , 09:13   [L4D2] Transition Info Fix
Reply With Quote #1

After map transitioned, transition info is still retaining when changed new map by other ways (such "changelevel" command). This can cause to restore last saved transition info when restarting current round. This plugin will clear those transition info if no longer is transitioned map.
Both Linux and Win supported.

Required Extension : DHooks (Dynamic Hooks)

Installation:
Put .txt to ../sourcemod/gamedata/
Put .smx to ../sourcemod/plugins/

Changes:
Code:
1.0.1 - 2023/5/25
	  - Updated signature. Thanks to "sorallll" for provide.

1.0
	- Initial release
Attached Files
File Type: smx l4d2_transition_info_fix.smx (5.0 KB, 307 views)
File Type: sp Get Plugin or Get Source (l4d2_transition_info_fix.sp - 316 views - 1.7 KB)
File Type: txt l4d2_transition_info_fix.txt (1.4 KB, 462 views)
File Type: zip l4d2_transition_info_fix_1.0.1.zip (6.0 KB, 194 views)

Last edited by iaNanaNana; 05-24-2023 at 16:46. Reason: update
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