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Psyk0tik
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Join Date: May 2012
Location: Homeless
Old 10-11-2021 , 20:42   Re: [L4D & L4D2] Mutant Tanks (v8.89, 9-11-2021)
Reply With Quote #1103

Quote:
Originally Posted by thewintersoldier97 View Post
Great plugins Psyk0tik. Follow your guide on github, I had setup a bunch of mutant tank on the mutant_tank.cfg located at addons\sourcemod\data\mutant_tanks, but none show up...even on the admin menu. All the tank showed in my game are random mutant, "Ammo Tank", "Blind Tank", "Absorber Tank" etc. What did I do wrong here?
Your config looks fine. Did you open up translations/mutant_tanks_names.phrases.txt to update their names? The names in the config file are just used to help find the translations for their names which are the ones you see in-game.

Quote:
Originally Posted by MedicDTI View Post
My tank list only shows "Tank -1#" and "Tank 0#" and i get these errors.
i already updated my sourcemod so idk what could be...


L 10/11/2021 - 17:26:44: [SM] Exception reported: Script execution timed out
L 10/11/2021 - 17:26:44: [SM] Blaming: mutant_tanks\mt_abilities.smx
L 10/11/2021 - 17:26:44: [SM] Call stack trace:
L 10/11/2021 - 17:26:44: [SM] [0] MT_LogMessage
L 10/11/2021 - 17:26:44: [SM] [1] Line 2592, C:\l4d2ds\left4dead2\addons\sourcemod\scripti ng\mt_abilities.sp::vAbilitySetup
L 10/11/2021 - 17:26:44: [SM] [2] Line 129, C:\l4d2ds\left4dead2\addons\sourcemod\scripti ng\mt_abilities.sp::OnPluginStart
L 10/11/2021 - 17:26:44: [SM] Unable to load plugin "mutant_tanks\mt_abilities.smx": Error detected in plugin startup (see error logs)
In configs/core.cfg, you can set "SlowScriptTimeout" to "0".
PHP Code:
/**
 * If a plugin takes too long to execute, hanging or freezing the game server in the process, 
 * SourceMod will attempt to terminate that plugin after the specified timeout length has
 * passed. You can disable this feature by setting the value to "0".
 */
"SlowScriptTimeout"    "0" 
Quote:
Originally Posted by MedicDTI View Post
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to find signature: CTerrorMeleeWeapon::SecondaryAttack
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: Boomer1CleanKill (CTerrorPlayer::Event_Killed::Boomer1) [Expected E8 | Found 95]
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: Boomer2CleanKill (CTerrorPlayer::Event_Killed::Boomer2) [Expected E8 | Found CC]
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: Boomer3CleanKill (CTerrorPlayer::Event_Killed::Boomer3) [Expected E8 | Found 56]
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: Boomer4CleanKill (CTerrorPlayer::Event_Killed::Boomer4) [Expected E8 | Found 8B]
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: Boomer5CleanKill (CTerrorPlayer::Event_Killed::Boomer5) [Expected E8 | Found 8B]
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: Boomer6CleanKill (CTerrorPlayer::Event_Killed::Boomer6) [Expected E8 | Found 8D]
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: Smoker1CleanKill (CTerrorPlayer::Event_Killed::Smoker1) [Expected D9 | Found E8]
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: Smoker2CleanKill (CTerrorPlayer::Event_Killed::Smoker2) [Expected 8B | Found 61]
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: Smoker3CleanKill (CTerrorPlayer::Event_Killed::Smoker3) [Expected E8 | Found 8B]
L 10/11/2021 - 17:26:56: [mutant_tanks\mutant_tanks.smx] [MT] Failed to locate patch: SpitterCleanKill (CTerrorPlayer::Event_Killed::SpitterPuddle) [Expected 8B | Found FC]
Those errors make no sense. Have you updated "gamedata/mutant_tanks.txt" and "data/mutant_tanks/mutant_tanks_patches.cfg". The latest update to L4D2 didn't break anything so you're either using outdated gamedata or a different game version which I don't support. What version of Mutant Tanks are you using?

Quote:
Originally Posted by MedicDTI View Post
L 10/11/2021 - 17:27:42: [SM] Exception reported: Invalid Handle 0
L 10/11/2021 - 17:27:42: [SM] Blaming: mutant_tanks\mutant_tanks.smx
L 10/11/2021 - 17:27:42: [SM] Call stack trace:
L 10/11/2021 - 17:27:42: [SM] [0] DynamicDetour.Enable
L 10/11/2021 - 17:27:42: [SM] [1] Line 9467, C:\l4d2ds\left4dead2\addons\sourcemod\scripti ng\mutant_tanks.sp::vToggleDetour
L 10/11/2021 - 17:27:42: [SM] [2] Line 9614, C:\l4d2ds\left4dead2\addons\sourcemod\scripti ng\mutant_tanks.sp::vTogglePlugin
L 10/11/2021 - 17:27:42: [SM] [3] Line 9249, C:\l4d2ds\left4dead2\addons\sourcemod\scripti ng\mutant_tanks.sp::vPluginStatus
L 10/11/2021 - 17:27:42: [SM] [4] Line 2464, C:\l4d2ds\left4dead2\addons\sourcemod\scripti ng\mutant_tanks.sp::OnConfigsExecuted
I'm not sure how you're getting that error but in the current version, that shouldn't be happening at all.
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