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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 09-28-2021 , 21:20   Re: [L4D & L4D2] Throwables Stay Ignited (1.3) [29-Sep-2021]
Reply With Quote #9

Code:
1.3 (29-Sep-2021)
    - Changed method of creating an explosive to prevent it being visible (still sometimes shows, but probably less).
    - L4D2: Fixed GasCans not registering the thrower for damage credit when exploding.
Code:
1.4 (07-Oct-2021)
    - Fixed not respawning Scavenge gascans correctly.
    - Minor changes to code to clean and fix a potential issue with respawning gascans.
    - Prevents conflicts with "Scavenge Score Fix" plugin version 2.3+ when using "l4d2_scavenge_score_respawn" feature.

1.5 (10-Oct-2021)
    - Fixed an error that could occur with invalid clients.
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Last edited by Silvers; 10-10-2021 at 05:54.
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