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dr_lex
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Join Date: Dec 2014
Old 06-19-2021 , 19:56   Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.8) [15-Feb-2021]
Reply With Quote #36

Quote:
Originally Posted by A1mDev View Post
This plugin crashes to the server! The author was missing something when deleting the intro scenes! If you want to use it, you need to install the plugin 'FollowTarget_Detour' from @Dragokas. I don't think this is a good solution (break it with one plugin and fix with the other). I don't mean to offend the author, but it really needs some work.

PHP Code:
0    server_srv.so!CMoveableCamera::FollowTarget() + 0x3b
1    server_srv
.so!CBaseEntity::PhysicsDispatchThink(void (CBaseEntity::*)()) + 0xae
2    server_srv
.so!CBaseEntity::PhysicsRunSpecificThink(intvoid (CBaseEntity::*)()) + 0xb9
3    server_srv
.so!CBaseEntity::PhysicsRunThink(CBaseEntity::thinkmethods_t) + 0x42 
I don’t know why no one has written about this problem so far=/.

https://forums.alliedmods.net/showthread.php?t=327740

I installed the plugin 'FollowTarget_Detour' and added logging there, maybe this will help figure it out. Add to attachment (plugins source code, and file logs)! Ignore the c8m5_rooftop map, this causes a false call for some reason, my server has never crashed on the map c8m5_rooftop,maybe i'm wrong. Basically this plugin 'FollowTarget_Detour' works on initial maps and c8m5_rooftop. Before it worked in the stripper and it didn't break anything, because the videos were removed very early, and nothing was added to this class 'CMoveableCamera'.
This plugin has no conflicts with " FollowTarget_Detour"
I have both plugins installed.
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