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jking
AlliedModders Donor
Join Date: Jan 2012
Old 05-29-2021 , 13:12   Re: [L4D1&2] Scene Processor
Reply With Quote #49

Quote:
Originally Posted by Dragokas View Post
Converted to a new syntax utilizing enum structs.
Based on fork by cravenge, removed GetClientOfUserId in each native. I've no idea what's they are doing there, since they broke everything.

Compatiblity: sm v.1.10+
Thanks for this fix Dragokas, works great. I've been told you have an autohelp or self revive plugin you've developed, I've been searching but haven't been able to locate it as yet, could you provide a link?
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