Quote:
Originally Posted by Marttt
If they teleport to the 0,0,0 position (unconfirmed) some maps can give a false positive if you check for "out of the world".
c7m3_port is an example. 0,0,0 in this map locates at the middle of the map, near the middle generator.
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I can confirm that the position that players are being teleported to is 0,0,0
Just had it happen on Dark Carnival Map 2. I teleported a survivor while playing as Jockey exactly to 0,0,0 on that map, which is inside of a wall on the right side of the ramp leading into Kiddieland.
I am working on a version of the plugin that detects a teleport to 0,0,0 and has CVARS for turning off the plugin on maps that have the origin inside the map, such as c7m3_port.