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larrybrains
Senior Member
Join Date: May 2017
Old 02-23-2021 , 23:49   Re: [L4D2] Airstuck teleportation patch
Reply With Quote #40

Quote:
Originally Posted by Marttt View Post
If they teleport to the 0,0,0 position (unconfirmed) some maps can give a false positive if you check for "out of the world".
c7m3_port is an example. 0,0,0 in this map locates at the middle of the map, near the middle generator.
I can confirm that the position that players are being teleported to is 0,0,0

Just had it happen on Dark Carnival Map 2. I teleported a survivor while playing as Jockey exactly to 0,0,0 on that map, which is inside of a wall on the right side of the ramp leading into Kiddieland.

I am working on a version of the plugin that detects a teleport to 0,0,0 and has CVARS for turning off the plugin on maps that have the origin inside the map, such as c7m3_port.
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