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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 01-22-2021 , 03:36   Re: [ANY] Keep Player Name [Updated 21-01-2021] Version 1.0.1
Reply With Quote #7

Quote:
Originally Posted by Teamkiller324 View Post
Interesting concept, i'll try get onto that. Sounds like you just do sm_forcename <player> <newname> and probably store it in cookie storage. doesn't sound too hard to do.
sm_forcename <player> <newname> <--- in the value <newname> make it optional please, if blank, forcename the current name
In L4D2, this command not work properly, does not change the player's name to the name specified in the 2nd value (in mid-game).
The users can spam in chat the changename and need block "setinfo name" commands in console and with 3rd party plugins Example

Can you implement any of the ideas from these other plugins from amxmodx to sourcemod?
Mainly the One Name v3.0!

https://forums.alliedmods.net/showthread.php?t=18232 (1 name-locked per steamuserid)
https://forums.alliedmods.net/showthread.php?t=189096 (protect a nickname that can only be used by one user)
https://forums.alliedmods.net/showthread.php?t=17363 (protect a nickname that cannot be used by all players)
https://forums.alliedmods.net/showthread.php?t=90414 (protect change nickname spam)
https://forums.alliedmods.net/showthread.php?t=79596 (protect use ip or www nicknames spam)

Last edited by Tonblader; 01-22-2021 at 04:24.
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