Quote:
Originally Posted by Spirit_12
[L4D2] Objects Spawner 3.0
Version 3.0
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Can you make a new cvar that when an object appears it has a maximum distance limit where you are looking? 0=disable
Also a cvar for the object to appear in the opposite way depending on the angle you are looking at?
I would like that when an object is spawned, I can tell it at what maximum distance from my location, it can spawn (by far) and that when it does it, it automatically adjusts to the angle at which I am observing so that the object makes it look like it is observing myself, something similar when you move objects with garrysmod Physgun.