View Single Post
Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 12-30-2020 , 15:42   Re: [L4D2] Objects Spawner [2.0 Reloaded] v2.0.6 (Save Objects Supported)
Reply With Quote #219

Quote:
Originally Posted by Spirit_12 View Post
[L4D2] Objects Spawner 3.0

Version 3.0
Can you make a new cvar that when an object appears it has a maximum distance limit where you are looking? 0=disable
Also a cvar for the object to appear in the opposite way depending on the angle you are looking at?

I would like that when an object is spawned, I can tell it at what maximum distance from my location, it can spawn (by far) and that when it does it, it automatically adjusts to the angle at which I am observing so that the object makes it look like it is observing myself, something similar when you move objects with garrysmod Physgun.

Last edited by Tonblader; 01-06-2021 at 15:13.
Tonblader is offline