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KhMaIBQ
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Join Date: Dec 2020
Old 12-08-2020 , 02:17   Re: [L4D(2)] MultiSlots
Reply With Quote #296

Quote:
Originally Posted by winged_box View Post
I managed to get the plugin loaded if I just use the smx. file in the zip folder you provided and not compile it myself. I also set l4d_multislots_max_survivors to "8" for my coop server.

Request
The server spawn with only 4 survivors despite setting it to 8.

Could you make the plugin spawn 8 survivors right at the start and make the added bots stay on even when the campaign changed?

Those bots always disappeared when the campaign changed.

Error Found
If you add bots from one campaign and then changed it to 'The Passing', players will get kicked at the start.

No issue if no bots were added before 'The Passing'.
I've added your request to the latest version from HarryPotter (v3.4). If you set "l4d_multislots_max_survivors" to anything higher than 4, it will spawn the extra bots (e.g. Set it to 8, there will be 8 Survivors).

I'm not exactly sure what your error is, but changing the campaign from No Mercy to The Passing didn't cause any issues. There were 8 Survivors in No Mercy, and there were 8 Survivors in The Passing after the campaign change.
Attached Files
File Type: smx l4dmultislots.smx (23.7 KB, 67 views)
File Type: sp Get Plugin or Get Source (l4dmultislots.sp - 64 views - 28.0 KB)
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