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Safe room L4D2
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
10-25-2020 , 21:01 Re: Safe room L4D2
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9
Ok, good you tell those maps.
- c4m5_milltown_escape map didn't event trigger event player_entered_checkpoint until player step out room.
- some maps don't have targetname.
- and in my previous code, timer work too early. I changed to common, player_spawn event.
Try plugin again, from my previous post.
It should work.
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