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How to implement m_nSkin in csgo skin asset?
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Marttt
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Join Date: Jan 2019
Location: Brazil
10-20-2020 , 09:52 Re: How to implement m_nSkin in csgo skin asset?
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Every model has a skin, 0 is the default value.
If you have 2 skins in an model for example, you will have "0" and "1"
If you set to an unexistent skin value, e.g. "99", it will read as if it was the skin 0
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