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Accelerator
Senior Member
Join Date: Dec 2010
Location: Russia
Old 09-26-2020 , 00:21   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
#115

I get quite frequent server crashes with this function.

Code:
server_srv.so CBasePlayer::AutoaimDeflection(Vector &,autoaim_params_t &) + 0x774f26 or 0x774f66
server_srv.so CBasePlayer::GetAutoaimVector(autoaim_params_t &) + 0x775595 - Very often
I Duplicated it on github: https://github.com/ValveSoftware/Sou...es/issues/3372
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Last edited by Accelerator; 09-26-2020 at 01:27.
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