Code:
1.22 (24-Sep-2020)1.22 (24-Sep-2020)
- Compatibility update for L4D2's "The Last Stand" update.
- Big thanks to "ProdigySim" for help updating various gamedata offsets and signatures.
- Added support for the 2 new melee weapons.
- Changed native "L4D_GetTeamScore" to accept values 0 and 1 which seems is the standard.
- Late loading with debug enabled now shows the g_pGameRules pointer.
- Moved hard coded Addon Eclipse offsets to gamedata.
It seems Addons Eclipse is still broken. When testing it worked 4/6 times. Possibly the gamedata offset needs to be changed from "48" to "108" as noted here:
https://gist.github.com/ProdigySim/1...ae67b32abe0f06 but I cannot test on my own.
There may still be other unknown issues. Signatures and vtable offsets have been fixed and some other bits thanks to ProdigySim.
__________________