Place l4d2_spawn_props.smx in the sourcemod/plugins folder. Place l4d2_spawn_props_models.txt in sourcemod/data folder.
// Enable the plugin to auto load the cache? // - // Default: "0" l4d2_spawn_props_autoload "0" // Should the paths be different for the teams or not? // - // Default: "1" l4d2_spawn_props_autoload_different "1" // Enable the Decorative category // - // Default: "1" l4d2_spawn_props_category_decorative "1" // Enable the Exterior category // - // Default: "1" l4d2_spawn_props_category_exterior "1" // Enable the Foliage category // - // Default: "1" l4d2_spawn_props_category_foliage "1" // Enable the Interior category // - // Default: "1" l4d2_spawn_props_category_interior "1" // Enable the Misc category // - // Default: "1" l4d2_spawn_props_category_misc "1" // Enable the Vehicles category // - // Default: "1" l4d2_spawn_props_category_vehicles "1" // Enable the Dynamic (Non-solid) Objects in the menu // - // Default: "1" l4d2_spawn_props_dynamic "1" // Log if an admin spawns an object? // - // Default: "1" l4d2_spawn_props_log_actions "1" // Enable the Physics Objects in the menu // - // Default: "1" l4d2_spawn_props_physics "1" // Enable the Static (Solid) Objects in the menu // - // Default: "1" l4d2_spawn_props_static "1" // Version of the Plugin // - // Default: "3.0" l4d2_spawn_props_version "3.0" // Should routing files be kept in its own folder? // - // Default: "1" l4d2_spawn_props_routing_dir "1"
- sm_spawnprop - Spawns an object with the given information - sm_savemap - Save all the spawned object in a stripper file - sm_grabprop - Grabs the last object to move it - sm_grablook - Grabs the looking object to move it - sm_prop_rotate - Rotates the last spawned object with the desired angles - sm_prop_removelast - Remove last spawned object - sm_prop_removelook - Remove the looking object - sm_prop_removeall - Remove all objects - sm_prop_move - Move an object with the desired movement type - sm_prop_setang - Forces an object angles - sm_prop_setpos - Sets the last object position - sm_debugprop - Enable/Disable Debug - sm_spload - Load specific map
- Switched to Transitional Syntax. - Auto create the required directories. - Fixed menu jump back after spawning each item. - Added "grab item" option to the menu for easier editing. - Switched the plugin paths to reflect current stripper path.