Thread: id goes to 0
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AnimalMonster
Senior Member
Join Date: May 2020
Old 09-08-2020 , 10:26   id goes to 0
Reply With Quote #1

hey, i made shop plugin but when menu_display is called for showing the shop id goes to 0
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#include <fun>
#include <cstrike>

#define PLUGIN "[FRN] Furien Shop"
#define VERSION "1.0"
#define AUTHOR "DeclineD"
#define levels 21

new numbers
new knives[33]
new 
hasknife[33]

new 
playershopaf
new playershopf

new TextMsg

new v_knife_1[] = {"models/s-knifes/v_first.mdl"}
new 
v_knife_2[] = {"models/s-knifes/v_second.mdl"}
new 
v_knife_3[] = {"models/s-knifes/v_third.mdl"}
new 
v_knife_4[] = {"models/s-knifes/v_fourth.mdl"}
new 
v_knife_5[] = {"models/s-knifes/v_fifth.mdl"}
new 
v_knife_6[] = {"models/s-knifes/v_sixth.mdl"}
new 
v_knife_7[] = {"models/s_knifes/v_seventh.mdl"}
new 
v_knife_8[] = {"models/s_knifes/v_eighth.mdl"}

new 
p_knife_1[] = {"models/s-knifes/p_first.mdl"}
new 
p_knife_2[] = {"models/s-knifes/p_second.mdl"}
new 
p_knife_3[] = {"models/s-knifes/p_third.mdl"}
new 
p_knife_4[] = {"models/s-knifes/p_fourth.mdl"}
new 
p_knife_5[] = {"models/s-knifes/p_fifth.mdl"}
new 
p_knife_6[] = {"models/s-knifes/p_sixth.mdl"}
new 
p_knife_7[] = {"models/s-knifes/p_seventh.mdl"}
new 
p_knife_8[] = {"models/s_knifes/p_eighth.mdl"}

public 
plugin_init() 
{
    
register_plugin(PLUGINVERSIONAUTHOR)
    
register_clcmd("say /shop","clcmd_shop")
    
RegisterHam(Ham_TakeDamage"player""TAKEDAMAGE")
    
RegisterHam(Ham_Killed"player""Death")
    
register_forward(FM_PlayerPreThink"FWD_PreThink")

    
TextMsg get_user_msgid("SayText")
}

public 
plugin_precache()
{
    
precache_model(v_knife_1)
    
precache_model(v_knife_2)
    
precache_model(v_knife_3)
    
precache_model(v_knife_4)
    
precache_model(v_knife_5)
    
precache_model(v_knife_6)
    
    
precache_model(p_knife_1)
    
precache_model(p_knife_2)
    
precache_model(p_knife_3)
    
precache_model(p_knife_4)
    
precache_model(p_knife_5)
    
precache_model(p_knife_6)
}
public 
clcmd_shop(id)
{
    if(
get_user_team(id) == 1)
    {
        
menu_display(idplayershopf)
    }
    else if(
get_user_team(id) == 2)
    {
        
menu_display(idplayershopaf)
    }
}

public 
Death(id)
{
    
hasknife[id] = false
}

public 
TAKEDAMAGE(victiminflictorattackerFloat:Damagedmgbitsid)
{
    new 
knife = (get_user_weapon(id) == CSW_KNIFE)

    if(
hasknife[id] && knife && get_user_team(id) == 1)
    {
        
SetHamParamFloat(4Damage 1.5)
    }
    else 
SetHamParamFloat(4Damage 1)
}

public 
ShopPlayeraf(id)
{
    new 
len
    
new text[512]
    
    
playershopaf menu_create("UR BEAUTY SHOP""ShopHandleraf")
    
    if((
get_user_health(id) < 255) && get_user_health(id) > 215)
    {
        
len formatex(text[len], charsmax(text), "Hp \y[\r+%s\y] \w[\y2500$\w]"get_user_health(id) - 255)
    }
    
    if((
get_user_health(id) < 255) && get_user_health(id) < 215)
    {
        
len formatex(text[len], charsmax(text), "Hp \y[\r+40\y] \w[\y2500$\w]")
    }
    
    if(
get_user_health(id) >= 255)
    {
        
len formatex(text[len], charsmax(text), "\dHp (Unavailable)")
    }

    
menu_additem(playershopaf,text)
    
menu_additem(playershopaf,"Armor \y[\r+30\y] \w[\y1000$\w]")
    
menu_additem(playershopaf,"\rDefuse \wKit \r[\y800$\r]")
    
menu_setprop(playershopafMPROP_EXITMENU_EXIT)
    
}

public 
ShopHandleraf(iditem)
{
    if(
item == MENU_EXIT)
    {
        
menu_cancel(id)
    }
    
    switch(
playershopaf)
    {
        case 
0: {
            if(
cs_get_user_money(id) >= 2500)
            {
                
cs_set_user_money(idcs_get_user_money(id) - 2500)
            }
            else return

            if(
get_user_health(id) < 255)
            {
                
set_user_health(idget_user_health(id) + 30)
                
set_dhudmessage(020250, -1.00.7020.22.00.20.5)
                
show_dhudmessage(id"[+30 Hp]")
            }
            else if(
get_user_health(id) >= 255)
            {
                
set_user_health(id255)
            }
        }
        case 
1:{
            if(
cs_get_user_money(id) >= 1000)
            {
                
cs_set_user_money(idcs_get_user_money(id) - 1000)
            }
            else return
    
            if(
get_user_armor(id) < 300)
            {
                
set_user_armor(idget_user_armor(id) + 30)
                
set_dhudmessage(0202500.50.7020.22.00.20.5)
                
show_dhudmessage(id"[+30 Armor]")
            }
            else if(
get_user_armor(id) >= 300)
            {
                
set_user_health(id255)
            }
        }

        case 
2:{
            if(
cs_get_user_money(id) >= 800)
            {
                
cs_set_user_money(idcs_get_user_money(id) - 800)
            }
            else return

            
give_item(id"item_thighpack")
        }
    }
}

public 
ShopPlayerf(id)
{
    new 
len
    
new text[512]

    
playershopf menu_create("UR BEAUTY SHOP""ShopHandlerf")
    
    if((
get_user_health(id) < 255) && get_user_health(id) > 215)
    {
        
len formatex(text[len], charsmax(text), "Hp \y[\r+%s\y] \w[\y2500$\w]"get_user_health(id) - 255)
    }
    
    if((
get_user_health(id) < 255) && get_user_health(id) < 215)
    {
        
len formatex(text[len], charsmax(text), "Hp \y[\r+40\y] \w[\y2500$\w]")
    }
    
    if(
get_user_health(id) >= 255)
    {
        
len formatex(text[len], charsmax(text), "\dHp (Unavailable)")
    }

    
menu_additem(playershopftext)
    
menu_additem(playershopf"Armor \y[\r+30\y] \w[\y500$\w]")
    
menu_additem(playershopf"\yLucky \wS-Knife \rWheel \w[\y6000$\w]")
    
menu_additem(playershopf"\yChoose Your S-Knife \w[\y7000$\w] [V.I.P.]","4"ADMIN_LEVEL_D)
    
menu_setprop(playershopfMPROP_EXITMENU_EXIT)
}

public 
ShopHandlerf(iditem)
{
    if(
item == MENU_EXIT)
    {
        
menu_cancel(id)
    }
    
    switch(
playershopaf)
    {
        case 
0: {
            if(
cs_get_user_money(id) >= 2500)
            {
                
cs_set_user_money(idcs_get_user_money(id) - 2500)
            }
            else return

            if(
get_user_health(id) < 255)
            {
                
set_user_health(idget_user_health(id) + 30)
                
set_dhudmessage(020250, -1.00.7020.22.00.20.5)
                
show_dhudmessage(id"[+30 Hp]")
            }
            else if(
get_user_health(id) >= 255)
            {
                
set_user_health(id255)
            }
        }
        case 
1:{
            if(
cs_get_user_money(id) >= 500)
            {
                
cs_set_user_money(idcs_get_user_money(id) - 500)
            }
            else return

            if(
get_user_armor(id) < 300)
            {
                
set_user_armor(idget_user_armor(id) + 30)
                
set_dhudmessage(0202500.50.7020.22.00.20.5)
                
show_dhudmessage(id"[+30 Armor]")
            }
            else if(
get_user_armor(id) >= 300)
            {
                
set_user_health(id255)
            }
        }

        case 
2:{
            if(
cs_get_user_money(id) >= 6000)
            {
                
cs_set_user_money(idcs_get_user_money(id) - 6000)
            }
            else return

            
Prepare(id)
        }
        
        case 
3:{
            if(
cs_get_user_money(id) >= 7000 && get_user_flags(id) && ADMIN_LEVEL_D)
            {
                
cs_set_user_money(idcs_get_user_money(id) - 7000)
            }
            else return

            if(
get_user_flags(id) && ADMIN_LEVEL_D)
            {
                
show_skins_menu(id)
            }
            else 
message_begin(MSG_ONETextMsg,_,id)
            
write_byte(id)
            
write_string("^x04[Furien]^x01: Only Vip Ranks Has Acces!")
            
message_end()
        }
    }
}

Prepare(id)
{
    
numbers 8
    set_task
(0.2,"Spin",id,_,_,"a",numbers)
}

Spin(id)
{
    
knives[id] = random_num(1,numbers)
    
hasknife[id] = true

    
if(knives[id] == 1)
    {
        
set_pev(idpev_weaponmodel2p_knife_1)
        
set_pev(idpev_viewmodel2v_knife_1)
    }
    
    if(
knives[id] == 2)
    {
        
set_pev(idpev_weaponmodel2p_knife_2)
        
set_pev(idpev_viewmodel2v_knife_2)
    }
    
    if(
knives[id] == 3)
    {
        
set_pev(idpev_weaponmodel2p_knife_3)
        
set_pev(idpev_viewmodel2v_knife_3)
    }
    
    if(
knives[id] == 4)
    {
        
set_pev(idpev_weaponmodel2p_knife_4)
        
set_pev(idpev_viewmodel2v_knife_4)
    }
    
    if(
knives[id] == 5)
    {
        
set_pev(idpev_weaponmodel2p_knife_5)
        
set_pev(idpev_viewmodel2v_knife_5)
    }
    
    if(
knives[id] == 6)
    {
        
set_pev(idpev_weaponmodel2p_knife_6)
        
set_pev(idpev_viewmodel2v_knife_6)
    }
    
    if(
knives[id] == 7)
    {
        
set_pev(idpev_weaponmodel2p_knife_7)
        
set_pev(idpev_viewmodel2v_knife_7)
    }
    
    if(
knives[id] == 8)
    {
        
set_pev(idpev_weaponmodel2p_knife_8)
        
set_pev(idpev_viewmodel2v_knife_8)
    }
}

public 
show_skins_menu(id)
{
    new 
len
    
new text[512]
    new 
name[33]
    
    
len formatex(textcharsmax(text), "Choose Your Knife ,Lord %s"get_user_name(idname32))

    new 
menu menu_create(text"skinshandler")
    
    
menu_additem(menu"\yBu\rlava \w[\yKNIFE\w]")
    
menu_additem(menu"\yDual \rXMas \w[\yKNIVES\w]")
    
menu_additem(menu"\yDr\rag\yon \rXMas \w[\yCSO SWORD\w]")
    
menu_additem(menu"\yK\ro\ysa \w[\ySCYTHE\w]")
    
menu_additem(menu"\yAnc\ri\yent \w[\yLIL HAMMER\w]")
    
menu_additem(menu"\yAnc\ri\yent \w[\yAXE\w]")
    
menu_additem(menu"\rGun\rkata \w[\yAXE\w]")
    
menu_additem(menu"\rMeta\ytroic w\[\yAXE\w]")
    
    
menu_display(idmenu)
}

public 
skinshandler(idmenu)
{
    switch(
menu)
    {
        case 
0: {
            
set_pev(idpev_weaponmodel2p_knife_1)
            
set_pev(idpev_viewmodel2v_knife_1)
        }
        
        case 
1:{
            
set_pev(idpev_weaponmodel2p_knife_2)
            
set_pev(idpev_viewmodel2v_knife_2)
        }
        
        case 
2:{
            
set_pev(idpev_weaponmodel2p_knife_3)
            
set_pev(idpev_viewmodel2v_knife_3)
        }
        
        case 
3:{
            
set_pev(idpev_weaponmodel2p_knife_4)
            
set_pev(idpev_viewmodel2v_knife_4)
        }
        
        case 
4:{
            
set_pev(idpev_weaponmodel2p_knife_5)
            
set_pev(idpev_viewmodel2v_knife_5)
        }
        
        case 
5:{
            
set_pev(idpev_weaponmodel2p_knife_6)
            
set_pev(idpev_viewmodel2v_knife_6)
        }
        
        case 
6:{
            
set_pev(idpev_weaponmodel2p_knife_7)
            
set_pev(idpev_viewmodel2v_knife_7)
        }
        
        case 
7:{
            
set_pev(idpev_weaponmodel2p_knife_8)
            
set_pev(idpev_viewmodel2v_knife_8)
        }
    }


Last edited by AnimalMonster; 09-08-2020 at 10:26.
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