Quote:
Originally Posted by fbef0102
Sorry, will you also fix autoshotgun(including spas) reloading animation glitch?
This glitch only happens when
you start to reload shotgun from 0 to 15 or above.
One day, I used Info Editor to modify autoshotgun "clip_size" key value to 20, and I just found this glitch.
This animation glitch doesn't affect anything, just a question here
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Have fixed reload animation stopping on shotguns when reloading >= 15 in one go. Sent PM test version before releasing.
Quote:
Originally Posted by ReCreator
Also, if player has full "edited" clip and try to reload, animation start an break in a second.
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That's the best the plugin can do due to client side prediction, without this fix the animation would constantly spaz out trying to start for a few seconds.
Quote:
Originally Posted by Spirit_12
This will work nicely on my server.
A few observations. While this does fix the constant animation glitch there is still some room for improvement. I have reduced ammo for the shotguns on my server, so clip size is 8 and 9 for Spaz and autoshotgun. The animation glitch still happens when you try to reload on full clip. Again its just visual, but it does happen. I'll provide more feedback as I do more testing.
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Shotguns don't trigger the function being detoured, but also don't spaz out constantly trying to reload for several seconds like other weapons.
Quote:
Originally Posted by Alex101192
Are there any issues that could come up when using this plugin while there was no modification to the clip size?
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No it shouldn't affect anything, but in the next version will ignore doing anything when the clips stock size.
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