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paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 07-07-2020 , 13:48   Re: [CS:GO] WarMod [BFG] <20.06.24.1348, 24-Jun-2020>
Reply With Quote #1699

Quote:
Originally Posted by Jeannas View Post
Hey, have you figured it out?
Thanks a lot for helping me out btw
Did you try the cvars he passed?

wm_veto_bo3 1 or wm_veto_bo3 0

It is located in the csgo/cfg/warmod folder, file ruleset_global.cfg:
PHP Code:
// Warmod Veto
wm_veto                        "0"    //Veto Style: 0 = off, 1 = Bo1, 2 = Bo2, 3 = Bo3, 5 = Bo5
wm_veto_knife                    "1"    //Requires a knife round to determine who votes first: 0 = off, 1 = on
wm_veto_bo3                    "0"    //Veto Style: 0 = Normal, 1 = New
wm_veto_random                    "0"    //After the vetoing is done, will a map be picked at random?
wm_veto_select                    "1"    //On last two maps of Veto Bo1 will it be select map to play: 0 = No, 1 = Yes
wm_captain_from_file            "0"    //Get team captains from file? 0 = No, 1 = Yes
wm_pugsetup_maplist_file        "warmod/veto_maps_list.txt"    //Veto Map List to read from. Located in cfg folder
wm_pugsetup_randomize_maps        "1"    //When maps are shown in the map vote/veto, should their order be randomized? 

Last edited by paulo_crash; 07-07-2020 at 13:49.
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