//SourceMod Batch Compiler // by the SourceMod Dev Team //// [L4D2] Store.sp // // D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(55) : warning 217: loose indentation // D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(56) : warning 217: loose indentation // D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(65) : warning 217: loose indentation // D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(125) : warning 219: local variable "menu" shadows a variable at a preceding level // D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(148) : warning 219: local variable "menu" shadows a variable at a preceding level // D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(161) : warning 219: local variable "menu" shadows a variable at a preceding level // Code size: 16576 bytes // Data size: 8312 bytes // Stack/heap size: 16384 bytes // Total requirements: 41272 bytes // // 6 Warnings. // // Compilation Time: 1,53 sec // ---------------------------------------- Press enter to exit ...