Thread: [L4D2] Shop
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L4D2Noob
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Join Date: Mar 2020
Location: Moscow
Old 05-02-2020 , 14:28   Re: [L4D2] Shop
Reply With Quote #13

Quote:
Originally Posted by BloodyBlade View Post
PHP Code:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// [L4D2] Store.sp
//
// D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(55) : warning 217: loose indentation
// D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(56) : warning 217: loose indentation
// D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(65) : warning 217: loose indentation
// D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(125) : warning 219: local variable "menu" shadows a variable at a preceding level
// D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(148) : warning 219: local variable "menu" shadows a variable at a preceding level
// D:\Games\Left4Dead2_Repack_by_Pioneer\scripting\sm&mm\sourcemod-1.10.0-git6478-windows\addons\sourcemod\scripting\[L4D2] Store.sp(161) : warning 219: local variable "menu" shadows a variable at a preceding level
// Code size:            16576 bytes
// Data size:             8312 bytes
// Stack/heap size:      16384 bytes
// Total requirements:   41272 bytes
//
// 6 Warnings.
//
// Compilation Time: 1,53 sec
// ----------------------------------------

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