About:
:: Particle System Fix
- As you know particles should be uncache on end maps (Just like models, materials). But somehow uncache function is broken in CS:GO. Thus string table is filled after played some maps (Reached to 1023/1023). And you can't see particles correctly anymore until restart server.
- This plugin does fix uncache function and revert string tables as cleaned up.
:: Particle String Table Expander
- This plugin increases the limit on the number of ParticleEffectNames stringtable from 1024 to 2048.
- In almost all cases, Particle System Fix alone solves most of the problems, but I've heard that some Mappers are making ultra epic maps with +1500, so I'm releasing this plugin.
Requirements:
:: Particle System Fix
:: Particle String Table Expander
- DHooks - Experimental dynamic detour support: +detours15 (Downloads)
Thanks:
Last Update Date for Game Data:
Changes:
Code:
Particle String Table Expander 1.0 (7/20/2021)
- Initial release
Particle System Fix 1.1 (29/08/2021)
- Minor Fix (Download CSGO_ParticleSystemFix_v1_1.zip)
- Fixed a problem where the 1024th and later particles would not be displayed correctly when using ParticleStringTableExpander with this plugin.
- If you are not running a server with such a large number of particles, v1.0 is fine and there is no need to update.
Particle System Fix 1.0 (16/03/2020)
- Initial release (With supporting Windows OS)