Here's a new-syntax version of
cravenge's version.
I've completely gotten rid of checking for fixed sequence numbers and just went ahead with using the 'SetAnimation' inputs for 'ACT_CLIMB_UP'.
After finally testing it on the next day of this version's release, I've fixed the bugs that included the climbing just straight-up not working properly, (due to me removing the whole
GetModelInfo function) as well as getting rid of the crazy-face glitch for the survivors.
I've also made the climbing animation turn it's head up and down as the user's camera moves, as well as properly moving players out of climbing mode if their climbing anim prop was somehow deleted.