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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 12-31-2019 , 23:30   Re: [L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #27

Quote:
Originally Posted by Lux View Post
since people like to reload plugins every map for some pointless reason
I've always wondered why someone would want to do this? It breaks functionality for many plugins that use persistent data, for client stats etc. I wonder how many people actually set this option for their server?

While scripting and testing I often reload all plugins, this is the main reason I add clean up routines in OnPluginEnd. That and to prevent people complainining about more issues I can't be bothered to deal with. Downside is more scripting, longer processing time if you have to store data of things to reset/delete.. but if I don't add those functions someone will always end up requesting it or reporting some problem.
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