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Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 12-31-2019 , 22:13   Re: [L4D2]Witch fixes[Left 4 Fix]
Reply With Quote #26

I do check the bytes, i avoid checking the bytes if it were already patched incase of a very rare chance of it being updated.

since people like to reload plugins every map for some pointless reason i added restoring to the patch.

in anycase for future patch still ill just make configs and use https://github.com/nosoop/SMExt-SourceScramble to load patches since it's simple and does most of it for you.

Hunter_pounce_alignment_fix uses this anyway for special case.
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