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Lux
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Join Date: Jan 2015
Location: Cat
Old 11-30-2019 , 02:05   Re: [L4D2]Character_manager (1.4.1 - 22/09/2019 )
Reply With Quote #98

Hey, yea this is something i am aware of but with the current code is hard to deal with.

One idea whenever i get around to play with is forcing people to an ID(bazrael is always zoey) and any changes with CSM as example will set you back to zoey and bots will ajust according.

If this fails will just detour everything to do with selecting characters and ajust there.
The gamedata already exists for this mostly if someone else want to try.
https://github.com/LuxLuma/l4d2_char...er_manager.txt
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