The L4D2 Last Stand update has made most of this plugin's features obsolete; it only missed 1 bug, like the empty pistols not playing their reloading animation in third-person.
Nevertheless, this version of the plugin adds back 2 unused animations in:
- The
Collapse-to-Incap-Pounced animation that had been in the first game.
(enable_pounce_anim_fix)
- The totally unused
IncapFrom_Charger animation, where this plugin will make it happen when a survivor gets incapped after a charger stops.
(enable_charge_incap_anim_fix)
This also adds in a pretty-useless, but fun alternate incap animation that is disabled by default.
(enable_alternate_incap_anims)
I left some debug things in, but it shouldn't be a problem cause they're commented out now.
This uses DHooks Detour version.
Do not use DeathChaos25's gamedata or DHooks; use the ones included in this post.
- Put the .smx into the
plugins folder.
- The .sp is, well, the source code of the plugin. Put it in the
scripting folder.
- Put the .txt file into the
gamedata folder.
- Install the
DHooks extension with detour support.