Quote:
Originally Posted by Franc1sco
This usually occur when you respawn spectators. Some plugins dont have a "if condition" for prevent respawn spectators when you use something like !respawn @all
Also i think that this bug occur too when you switch a player to spectator without kill him before.
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Doesn't work, an unassigned team player is moved into spectator via ClientCommand(client, "jointeam %i", CS_TEAM_SPECTATOR); and once the round starts and he locks into a player, the nightmare happens again.
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