I'm having the same issue with all .wav files not playing, even when placed directly in the proper directory in my csgo directory.
Code:
[Sound] S_StartSound(): Failed to load sound '*\kodua\fortnite_emotes\athena_emote_floss_music.wav'. File is missing from disk/repository.
[Sound] S_StartSound(): Failed to load sound '*\kodua\fortnite_emotes\s5_hiphop_breakin_132bmp_loop.wav'. File is missing from disk/repository.
[Sound] S_StartSound(): Failed to load sound '*\kodua\fortnite_emotes\br_emote_shred_guitar_mix_03_loop.wav'. File is missing from disk/repository.
Just sent a PR to include a forward for when a client is emoting, in case of movetype conflicts with timers/anticheats, or whatever else you may want to use this plugin with.
You might want to include these sounds instead, they sound identical but take up almost 10% of the space (10mb down from 90mb):
https://forums.alliedmods.net/showpo...7&postcount=92
Edit:
Just sent 2 more PR's, one fixes several emote names (to be accurate with their Fortnite counterparts), and another to make jump cancel an emote/dance.
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