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[TF2] Client is not in game bug
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MAGNAT2645
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Join Date: Nov 2015
Location: AlliedMods.net
08-14-2019 , 08:17 Re: [TF2] Client is not in game bug
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RespawnRebalanced won't be called if client is not in game (see code from 1st post), GetClientOfUserId returns index higher than 0, that means client still playing but then reports that client is not in game (in this case GetClientOfUserId should return 0, but this does not happen)
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