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Change KeyValues of an already spawned entity
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Neuro Toxin
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Join Date: Oct 2013
Location: { closing the void; }
07-23-2019 , 16:57 Re: Change KeyValues of an already spawned entity
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KeyValues before dispatch of the entity will end up being translated to their associated netprops. This doesnt mean the KeyValue and netprop has the same name or data types.
As suggested by Ilusion9 and to expand.
You want to use sm_dump_netprops from the server console. Find env_gunfire in your dump and find the associated netprob.
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