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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 07-23-2019 , 16:57   Re: Change KeyValues of an already spawned entity
Reply With Quote #3

KeyValues before dispatch of the entity will end up being translated to their associated netprops. This doesnt mean the KeyValue and netprop has the same name or data types.

As suggested by Ilusion9 and to expand.

You want to use sm_dump_netprops from the server console. Find env_gunfire in your dump and find the associated netprob.
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