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Fuck For Fun
Veteran Member
Join Date: Nov 2013
Old 06-22-2019 , 08:39   Re: Server crashed with no error
Reply With Quote #3

Quote:
Originally Posted by Mordekay View Post
Not really your problem, but you are running two port parameters in your start command, only one is needed and -usercon is from source, so you can remove it as it is unknown to hlds.
You could install gdb, a tool to analyze crash files.
JUST FROM MY MEMORY!!
sudo apt-get install gdb (or whatever your distro wants before to run as root)
ulimit -c unlimited (this is needed to allow uncut crash dump files)
Then start your server as usual. After the next crash it will create a bigger file in the hlds directory. Upload it to a filehoster and post it here. Perhaps someone can help you with it, sadly I can't, I got no idea about how debugging works.,
Thank you for your explanation.

I just restored the old backup and it works (I just tried updating newer files such as: metamod and all the rest and it caused crashes)

Server work that console:
Code:
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.dlopen failed trying to load:
/XXXXXXXXX/.steam/sdk32/steamclient.so with error:
/XXXXXXXXX/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit


Server logging data to file logs/L0622000.log
L 06/22/2019 - 18:29:12: Log file started (file "logs/L0622000.log") (game "cstrike") (version "48/1.1.2.7/Stdio/6153")
L 06/22/2019 - 18:29:12: Server cvar "sv_alltalk" = "1"
L 06/22/2019 - 18:29:12: Server cvar "sv_aim" = "0"
L 06/22/2019 - 18:29:12: Server cvar "mp_chattime" = "1"
L 06/22/2019 - 18:29:12: Server cvar "mp_autokick" = "0"
L 06/22/2019 - 18:29:12: Server cvar "mp_autoteambalance" = "0"
L 06/22/2019 - 18:29:12: Server cvar "mp_limitteams" = "0"
L 06/22/2019 - 18:29:12: Server cvar "mp_freezetime" = "1"
L 06/22/2019 - 18:29:12: Server cvar "sv_airaccelerate" = "100"
L 06/22/2019 - 18:29:12: Server cvar "sv_maxspeed" = "320"
L 06/22/2019 - 18:29:12: Server cvar "sv_maxrate" = "100000"
L 06/22/2019 - 18:29:12: Server cvar "sv_minrate" = "20000"
Connection to Steam servers successful.
VAC secure mode is activated.
i hope is fine.

Code:
game "Counter-Strike"
url_info "www.counter-strike.net"
url_dl ""
version "1.6"
size "184000000"
svonly "0"
secure "1"
type "multiplayer_only"
cldll "1" 
hlversion "1111"
nomodels "1"
nohimodel "1"
mpentity "info_player_start"
gamedll "dlls\mp.dll"
gamedll_linux "addons/metamod/metamod.so"
gamedll_osx "dlls/cs.dylib"
trainmap "tr_1"
edicts	"1800"
im using AMXX 1.9.0 WITH Metamod-p lastest
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