Thread
:
client_disconnected() <-> plugin_end()
View Single Post
hleV
Veteran Member
Join Date: Mar 2007
Location: Lithuania
05-21-2019 , 02:58 Re: client_disconnected() <-> plugin_end()
#
11
The only things you can do at this point are:
Get a faster MySQL server/closer to your game server for faster queries
Re-design plugin logic to not require saving upon disconnect
Improve the query to update multiple rows at once (so on
server_changelevel()
you would build a big query to save everything, and then don't do any queries on
client_disconnected()
calls that follow
__________________
hleV
View Public Profile
Send a private message to hleV
Find More Posts by hleV