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Veteran Member
Join Date: Jan 2019
Location: Brazil
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05-09-2019
, 12:32
Re: [L4D & L4D2] Decoration For Witch Killer, Witch Guard
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#36
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Fork from Dragokas version
v1.4.1- Added "pt" and "es" translations. ("phrases" file can also be used in 1.4.0)
- Created a new ConVar: l4d_witch_guard_steal - Enables/Disables other clients to steal(pick up) a Witch from other owners while on the ground. 0 = Disable, 1 = Enable.
(Note: default "0" => disabled, gonna print "Steal_Witch" message to the activator.)
- Replaced pipebomb model for the already precached molotov.
Fork from Dragokas version + v1.4.1 (v.1.4.2)
v1.4.2 - Increased the time to "put down" the Witch into 0.5s, now it takes 1.5s seconds. (same time as the pickup action)
(Note: changed to prevent "unwanted" spawns while using the "USE" button to do other actions.)
- *Added a check to Witch don't be "put down" during "USE" actions. (L4D1: reviving a teammate / L4D2: reviving a teammate, starting generator, filling up with gas can, etc)
(Note: If you hold the "USE" button during 1.5s, after the previous action ends, the Witch will still gonna be "put down".)
Fork from Dragokas version + v1.4.2 (v.1.4.3)
v.1.4.3- Created a new ConVar "l4d_witch_guard_spriteowner" - Show/Hide the sprite indicating which Witch in the ground is from the owner. 0 = Hide, 1 = Show.
(Note: Will add a gray arrow sprite above the Witch's head only for the owner.)
- Updated the translations file "Steal_Witch" section, to show the Witch's owner name.
Fork from Dragokas version + v1.4.3 (v.1.4.4)
v.1.4.4 (attached) - Added check to "m_useActionTarget" prop only on L4D2. (thanks to "Dragokas")
Special thanks to: - Dragokas, for the Fork.
- MasterMind420, for his "Heal fixes" plugin. (which helped me to find a way to block the witch "put down" during "USE" actions)
- Mi.Cura, for testing.
- Crasher_3637, for reviewing some of my coding errors.
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Last edited by Marttt; 06-08-2019 at 11:00.
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